General rules for playing the game:
Competition Method: 5 vs 5
Maps allowed: Summoner's Rift
Mode: Tournament Draft
Bans per team: 3
Match Length: Until the winner is determined
Winner: The team that completely destroys their opponent's Nexus or forces their opponent to surrender.
Champion Selection: Tournament Draft mode will be used. Players can choose only champions that are unlocked on their accounts.
Restrictions: There are no items / champions restricted at this time. At the discretion of the tournament director or chief admin, restrictions can be added while the tournament is in progress where there are known bugs with certain items / champions.
Build used: Public Build;
Draft options: built-in draft mode will be used for all selections. A manual draft will be used only if the built-in draft can not be used for any reason. Players for each team must be declared before Draft (for example, you can not replace a player after a draft was started).
Draft Order: admin will throw a coin to determine which team will be able to select the blue (first choice) or purple (second choice) side.
In a series of multiple games, the team that loses a game will receive the first choice for the next match.
Draft mode is carried in a snake format, as follows:
Team 1 = A, 2 = B team
Unintentional Disconnection: A player loses connection to the game due to problems with the game client platform, network or PC.
Intentional / Leaving: A player loses connection to the game because of the player's actions (ie exit the game).
Server Crash: Several players lose connection due to a problem with the server or platform.
Rules of procedure to stop / pause the game:
A player who is facing technical problems, belonging to any team may ask for a reboot before the first blood in the first 5 minutes of the game (ie, before the timer showing 5:00). The player must experience a hardware failure (eg, monitor, peripherals, etc.), physical disturbance (eg fan interference, breaking of the table or chair), or configuration problems (eg, runes, masteries, or summoner spells not are properly selected). The player must declare the issue in public chat or to a tournament admin and then intentionally disconnect. Once the player disconnects, the game is considered null and void and will be restarted if an administrator determines that it will lead to foul play, then pause regulation applies (see below)
If an unintentional disconnection occurs within 5 minutes of start of the match and before the first blood-OR-a game client crashes or not to load after champion selection, then the match must be restarted. Otherwise, if unintentional disconnection occurs after these milestones, the game will continue as usual. A player can reconnect to the game as soon as it is able, or pause Rules apply (see below).
If a player disconnects intentionally without giving a reason, then the game will continue as usual.
If there is a server crash, the tournament director or chief referee will decide either between (a) restarting the game or (b) award the game to one of the participating teams. As a guide, a win is awarded only game where one team was on the verge of being defeated (eg Nexus was about to be destroyed). Otherwise, Regulation break (see below).
Pause is a tool to ensure that technical difficulties with hardware or server do not affect the results of the tournament.
Pause (/ pause) may be invoked by a tournament admin or a player based on the following conditions:
Administrators may order the pause of a tournament match for any reason. Tournament Directors are permitted to execute a pause command from any player's station.
Players can pause the game if any of the following additional conditions are met:
Once a player has disconnected from the game due to any forms of disconnection or computer crash. The message "A summoner has disconnected" should appear on the screen.
After requesting and receiving permission from a tournament admin to pause the game due to hardware failure (eg, monitor, peripherals, etc.) or physical disturbance of the player (eg fan interference, breaking of the table or chair )
The game will not resume (/ resume) until approval is given to an admin and all players are notified and are ready at their posts.
If an admin does not resume play after 10 minutes or determine that technical difficulties do not allow the game to resume normal (including the ability of the team to be in the correct position for certain game events, such as the appearance of minions), then head admin can a decision to restart the game or accredit a team with the victory if a team was on the verge of defeat.
Teams are forced to check at least 15 minutes before their scheduled match. Teams that fail to do so will be penalized according to the following rules:
Delay of 10 minutes - Losing the first match
An hour later - Disqualification
If a player pauses or resumes the game without permission, the action will be considered foul play.
Teams repeatedly abusing the pause function can be subject to losing the game or tournament suspensions based on the following rules:
First offense will result in a warning by the tournament director.
A second offense will result in forfeiture of the game.
Any number of further offenses will result in loss of the entire series.
The following actions will be considered as unfair play:
Use of any cheat and / or hack the map.
Using settings exceeding standard and permitted settings
Intentionally allowing an opponent to win a match.
Unsportsmanlike or disruptive behavior, such as behavior inappropriate and / or unprofessional actions directed towards another player or tournament official representative.
Using a game bug that is determined by the board of referees as being unfair.
Upon discovery of any player committing violations regarded as unfair play, the offending player, at the sole discretion of the tournament director or a group of referees, may receive a warning, a loss or disqualification from the tournament. Awards are also lowered for offensive teams in the sole discretion of the Tournament Director in accordance with the policy of the tournament.
During the event, the Board of referees may determine other actions to embody unfair play.
It is up to the tournament director to change any of the above rules to ensure fair play between teams in a tournament. Rules could be modified in the following cases:
Another patch / version is used and changes to the rules are necessary to ensure fair play.
Players are suspected or proven to have engaged in unfair or collusion game to make a match countertop.
There are significant delays in the tournament which would prevent the timely completion in accordance with the event.
Maximum Roster Size: The maximum size allowed for 5v5 is 6 players online and 5 players on-location. The tournament can adjust the maximum size of the roster as it sees fit.
Declaration Replacement Player: substitutions must be declared before the draft starts.
Platform game rules:
Games will be held on desktops supplied by sponsors and tournament staff to ensure fair play in terms of platform performance.
Players are allowed to play with personal peripherals (mouse, keyboard, headphones).